How did you play?
I was personally a bit of a loner, although I'd occasionally play alongside my wife and/or the one real life friend I got into it. This changed a bit when I opened up my cubimal shop, but I still just did my own thing for the most part.
I know for some people, the social aspect was what the game was all about.
What did you guys prefer?
I know for some people, the social aspect was what the game was all about.
What did you guys prefer?
Comments
I'm looking forward to having a much larger friends list
Instead, I focused on making my yard/tower social areas. I set myself up on the Bubble Route, with as many bubble trees and animals as I could cram in there, minus room for the tower. That got thoroughly decorated with all sorts of fun and silly ideas (the gnome break room was a big hit), though I never did come up with an idea for one last floor to finish off the tower. Still, I'm looking forward to the chance to rebuild.
I really enjoyed doing random nice things for other players and working on my house.
*sigh*
i miss the bog life
@EiraFae You wouldn't be butting in at all by talking in Global, the whole point is conversation for all! When global is up next time, just hop on a subject! It may take 2 or 3 messages for people to start responding if it gets really busy, but eventually something will pick up, that's the great part about it.
Once I figured out how things worked, I spent some time on the help channel and occasionally piping in with "that's a known bug" or "you need to find the key; it's at [street]" or "meet me at my house and I'll teleport you there."
I mostly played alone, although late in the game I connected with the Dreamwidth crowd and we built a tower and held parties and shared resources--had stacks of food we priced lower than most places, but not so low that outsiders would swoop in and clean them out. We had people who'd harvest berries and grain and so on, and others who'd farm, and others who'd make earthshakers and awesome stew and obvious panini and swapped them around.
I had a teleport point set to Northwest Passage from the moment I learned the t'port skill, and I always kept that first one. (I learned another level of teleport before I did the Xalanga quest that required setting one in the ancestral lands.)
Glitch to me was always about the others, keeping everybody smiling, searching for sad or troubled players (there were so many ill/sick persons) and make them laugh, joking, gifting, I love helping, I made entire tower floors (by surprise) before making mine.
I made so many friends, some of them I still keep in touch today.
This game was so inspiring to me, but you all know that by yourselves too.
Can't wait to be splan...hugging you all again! :-)
I was more than happy to play alone, and do my own thing, but I loved the way it felt easy and seamless to switch from a solo play style to something a little more social. As my character grew in abilities and amassed tools and resources, it became a joy to be able to realize that I had something that could help someone else out. And, with Glitch being the random but welcoming place it was, it didn't feel awkward at all to arrive somewhere, hand over the needed items (or toss them into the project myself), and then disappear again.
Long live the random kindnesses!